Interior Connections
With this personal project, I really wanted to push the boundaries of my knowledge in Houdini and discover different ways of randomly copying objects to points without intersections occurring. Through trial and error I was able to utilize a mix of scatter/copy to points and intersection observer sop to generate different seeds. The current tool also allows for exporting as a layered alembic.
All objects were hardsurface modelled and textured using C4D/Substance Painter and Designer.