Double Rim

Inspired by real-life events. In an attempt to improve with simulations, I wanted to push myself and try to create a basketball animation that appeared as realistic as possible. This not only meant a one-way interaction with the ball and basketball hoop but a responsive net as well.

I was able to achieve the end result with the help of Cinema 4D, Octane, and Houdini.

Vellum process

Vellum process

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2020 Motion Reel

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Founders Brewery - Illustration/3D